Online Classes

In Kids Teach Tech Classes, students learn to code fun projects and games. These fun and exciting classes are created by Youth for Youth with plenty of personal attention to ensure every student succeeds.

Upcoming Classes

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Thursday, March 4th, 4pm - Sharks And Minnows - Scratch 3

Exclusive Zoom For Coder Club Members

(1.5 hours) - This class is for students ages 8 and up who want to learn beginning programming concepts with Scratch, a platform developed at MIT. Using drag and drop in a simple block-like interface, students will create a fun game where they catch as many fish as possible before the jellyfish eat them. Our Introduction to Scratch Programming Class or equivalent is recommended as a prerequisite to this class. You must be a Coder Club Member to register.

Not a Coder Club member yet? Join Coder Club Now - $25 or FREE to those with Financial Challenges

All Classes

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Create a Moving Sprite - Intro to Scratch Programming - Scratch 1

Public Zoom

(1.5 hour) – Students ages 7 and up learn essential programming concepts with Scratch, a platform developed at MIT. Using drag and drop in a simple block-like interface, students can make a character move in specific ways with colorful visuals. This is Kids Teach Tech's most popular class!

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Making Newton's Apple - Beginning Scratch Programming - Scratch 2

Public Zoom

(1.5 hours) - This class is for students ages 8 and up who want to learn beginning programming concepts with Scratch, a platform developed at MIT. Using drag and drop in a simple block-like interface, students will create a simple game to catch a bouncing apple. In this class students learn not only scratch programming, but also how to collaborate with peers to solve problems.

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Sharks And Minnows - Beginning Scratch Programming - Scratch 3

Public Zoom

(1.5 hours) - This class is for students ages 8 and up who want to learn beginning programming concepts with Scratch, a platform developed at MIT. Using drag and drop in a simple block-like interface, students will create a fun game where they catch as many fish as possible before the jellyfish eat them. Our Introduction to Scratch Programming Class or equivalent is recommended as a prerequisite to this class.

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Snake and Berries Game - Intermediate Scratch Programming - Scratch 4

Public Zoom

(2 hours) Students ages 8 and up learn intermediate Scratch programming, a platform developed at MIT, to create a moving sprite and turn it into a game where the user controls a snake which travels around and eats berries. Our Introduction to Scratch Programming Class or equivalent is recommended as a prerequisite to this class.

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Cat vs. Wand Game - Intermediate Scratch Programming - Scratch 5

Public Zoom

(1.5 hour) Students ages 9 and up learn Intermediate Scratch programming, a platform developed at MIT, to create a two player Cat vs. Wand game. Our Introduction to Scratch Programming Class or equivalent is recommended as a prerequisite to this class.

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Animated Name - Intermediate Scratch Programming - Scratch 6

Public Zoom

(1.5 hour) Students ages 8 and up learn intermediate Scratch programming, a platform developed at MIT, to put their own name or initials up in lights. Our Introduction to Scratch Programming Class or equivalent is recommended as a prerequisite to this class.

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Space Destroyer - Advanced Scratch Programming - Scratch 7

Public Zoom

(2 hours) Students 10 and up learn principles that they can use in other programming projects. Students develop a Space Destroyer Game for a final project using advanced Scratch Programming. Our Intermediate Scratch Programming Class or equivalent is recommended as a prerequisite to this class.

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Code a Story - Introduction to Python - Python 1

Public Zoom

(1.5 hour) – Students ages 9 and up learn introductory programming concepts using Python, This is a fun first level class where students learn simple commands and logic, while using Python to create a custom story.

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Build a Calculator - Programming Basics with Python - Python 2

Public Zoom

(2 hour) – Students ages 11 and up learn the basics of coding in Python, and then build a working calculator. This is our second level Python class, and includes additional learning on logic and loops. To see what students say about this class, see http://kidsteachtech.com/testimonials .

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Visual Programming with Sphero Bolt Robotics (In Person Only)

In Person

(1.5 hour) – Students ages 8 and up learn the basics of programming logic and problem solving by using a drag and drop block interface to code a Sphero Bolt to change colors, display images, and navigate a Space maze and obstacle course. See a video of Kids Teach Tech teaching this exciting class below. Coding comes to life with Sphero Bolt!